F2PMeter: Is Call of War Truly Free to Play?
We’re putting Call of War through the F2PMeter this week, a free to play WW2 strategy game that can be accessed through your web browser where players can fight as their own country in the Atlantic theatre of war.
With dozens of players at a time, and viable win conditions for the round, the game is a long, steady and a slow paced game that requires time and commitment, but does it require cash? Let’s find out!
Does the game require an initial purchase?
'No'
Players can access the game and play for free through their web browser.
Does the game require a paid subscription?
'No'
Not a required subscription, there are VIP “High Command” options that offer extra functionality such as being able to queue builds, rally troops, set unit actions, join gold only games and more. The High Command revolves mostly around quality of life perks.
Does the game require spending money on DLC packs or expansions?
'No'
There aren’t any expansions or DLC content to buy.
Does the game support micro-transactions? Can anything be purchased in-game using real world money?
'Yes' takes away 5%
You are able to buy Gold premium currency using cash. Gold can be earned in other ways such as filling in surveys or watching ads, but at a much smaller quantity.
Do any of the micro-transactions give players any advantages at all?
'Yes (but...)' takes away 10%
Players who readily spend gold will have a much greater advantage in the game as they are able to quickly purchase units, techs, Morale for their cities, missing resources and more, so pulling ahead is definitely a lot easier when spending Gold.
Though there’s no outright item or perk you can buy with Gold that will give a definitive advantage, those players willing to spend a lot of money (providing they have some skill with the game as well) will nearly always dominate.
Is the user interface customization restricted to paid options?
'No'
There aren’t any customization options.
Does the game give access to all available countries?
'Yes'
Regarding all the different countries accessible to play, some are reserved for AI only, but has nothing to do with free to play restrictions.
Does the game have limitations to how the Market is accessed?
'No'
Players are able to freely trade between each other.
Are personal inventory and/or bank slots limited at all?
'No'
Inventory limitations do not exist.
Are all zones accessible without purchases?
'Yes (but...)' takes away 10%
Whilst there are no exclusive zones, some games are “Gold Games” which means you have to pay Premium currency to play in them, or have High Command status (which also costs cash). So although you can earn Gold, and these games are open to anyone, it is quite hard to earn enough gold just to play them so they do become more exclusive to paying players.
Does the game restrict and high endgame content?
'No'
The game has no endgame content.
Can the game be fully enjoyed without ever having to spend a ‘penny’?
'Yes (but...)'
As there are limitations to the number of players in a match it does mean that anyone who freely spends Gold will pull ahead quite easily, especially if they are not matched by other players spending gold. Whilst you can make Alliances in the game if you aren’t willing to spend real cash then you’re not always as appealing a candidate for an Alliance. Playing for fun is fine, but it can be frustrating when you know the people at the top got there by spending a lot of Gold.
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